Yes! I'm slowly trying to figure out a way to do it in a simple way. I'm also slowly working with someone to make a sprite generator, but it's a free time thing for them, so no promises on if or when that will be released.
It's one of the older, basic sprites, so it only has walking, idle and attack animations and honestly isn't worth paying $10 for if that's all you want 😅
If that's all you need though, I'm happy to send you that sprite sheet in return for a credit on your game jam page, if you send me an email!
Hey! Just bought this and I love it! I'm curious though, how is the attack sword/wrench animation broken down? For example, what is the size of each frame? 16x16 doesn't seem to work for this. I'm also trying to figure out which sprites are part of which animation.
I'd also love to see more about the spellcasting animations you had planned!! Is there any place I can follow art you work on?
The weapon sprites are 80x80 and are designed to be overlaid onto the character sprites named " Attack (One Hand Weapons)", which are the same size. It's the same for all tool sprites and their corresponding character sprites, which should be named similarly.
I don't usually post WIP stuff, but when I do it's on Patreon. I regularly do public newsletters going over what I plan to work on for the month! https://www.patreon.com/JamieBrownhill
Hi! Thank you so much for your work, you are amazing!! I read that you are already working on some spellcasting animations. Are there any news about it? I would love to see them soon :)
Hi ! I bought your bundle and it's absolutely amazing I love the style and there is really a lot of different sprites. Everything you need to make a nice game, keep it up ! Besides that I cannot find icons for pickaxe and axes, do you plan to release another icon pack ? And maybe some "equipment" stuff like armor / different sword color ? Also I cannot find "stone" icon material, did I miss it ?
And a last one, I don't know if it's intentional but in the left animation for axe and pickaxe it looks like the player doesn't have arms
I've updated the asset pack to include a sheet with icons for all the tools except for swords, which is something I'll do later in a separate icon pack, along with icons for armour, clothing and stuff.
I've also fixed the missing hands for the sprite sheets you mentioned.
There are icons for stone in the Crafting Materials icon pack, on the 4th row, columns 1-3.
Let me know if you find any other issues, it's a big help!
Hi there, I'm trying to find the mutton chopped character with the yellow vest because I'd like to use him for my project but I can't seem to find him anywhere on this pack
Hey, thanks for your work. All of your sprites are stunning and the quality is one of the best. Love that you added the color palette as well.
I have two questions in generall for all your assets.
1. Is the sprite sheets resolution power of two?
2. You have nice high quality images to promote your assets. Are these included as well? If not, do you plan to sell these? They would be perfect for marketing.
1: All sprites are 16x16 pixels. Anything in the RPG Maker folder is scaled 3x to 48x48.
2: I doubt I will be making the exact illustrations used for my pages available, but at some point I hope to have a portrait pack available with similar illustrations for in-game use.
Love the art style so I had to get it! currently using for a city building game I'm working with! Just a question, in the "New Chirs Tools" folder, there are no animation for like Axe, Shovel etc, is this correct? Thanks and amazing work! <3
Thank you so much! Keep me updated on your game, I'm a big fan of city builders!
Yeah that's correct, I just got some tedious folder naming out of the way whole I had a few minutes spare. I'll be adding content to them over the coming weeks!
I love your work overall and bought all your pixel art packs. However, I have noticed a couple errors in this pack. Orc_villager_2 has misaligned hair in west-facing walk. Also the hammer attack has the trailing swoop going the wrong way for a couple frames. Just thought I would mention it.
Thanks for your support! Thanks for letting me know about this too, I've made a note and I'll get to it in one of the next few updates.
All of these older sprites will be getting the full animation treatment soon, hopefully. A lot of the work I'm currently doing is helping me get updates out much faster!
Looking forward to the spellcasting update! More combat related packs would be awesome (spellcasting / different weapons with animations, projectiles: spells / arrows). Appreciate all of your work!
Thank you! I actually have a few bits and pieces in the works for spellcasting. I'll make a note to prioritise it once I'm done with some some other assets and commissions!
I actually scrolled down here to recommend a ranged combat option as well. As a side note, I can tell from your changelog that you are very active and committed to this project. It looks great. Keep it up!
The life put into these tiles and sprites is second-to-none. Everything has character from the tools to the trees. What most impressed me with this one were the number of animations for the sprites and the source files are very well organized. I like how you have separated options so it's not one giant aseprite file, this really helps with modular development.
I see this pack has animation for tools like axe, pickaxe, shovel, watering can etc. I see inventory sprites for the shovel and watering can in your farming pack. Do you have an inventory sprite for the wood-cutting axe anywhere? I don't see it
I don't actually use Unity, so I can't be much help there, I'm sorry. I did ask around though and hopefully this helps! They also added some screenshots.
"Hey Jamie, here's a couple examples.
For the death, when he falls it's no longer a 16x16. He either should just make all sprites 32x16 or just make those last sprites 32x16 and then change the center to the center of Odderf.
With the hammer, I just used 80 x 48 so Odderf is in the center of every sprite."
It wasn't missing, I'd just uploaded it in the wrong file type. I've added some variations too, you'll find them in the updated version of the asset pack that I just published. They're located in Old>16x16>Tanuki.
Thank you! I actually took a big break over the last year or so, and I'm only just getting back into making assets, but this has been requested, so it's something I'll work on soon!
Hi, you're definitely not blind, that's actually on a list of fixes I have for the asset pack. There's an update scheduled in 2 weeks when the summer sale ends, it'll be fixed then.
I threw this together quickly based on some stuff I have coming out soon. Not the best solution but you should be able to right-click/save to your computer. I'll add this in properly somewhere in a future update.
Hi, I got this asset a while back and haven't had the chance to examine it yet, but with the existing animations are we able to make it look like they are gathering? (Like from tree's and ground objects / harvesting crops). Would you consider making a dedicated animation for it if not?
Hi! I'm not sure there's anything you can do with the current animations, but I'll make a note to look into it for a future update! Are there any games or examples you know of that I could reference?
The most immediate reference for farm gathering I could find is the crop pull animation found here (https://seliel-the-shaper.itch.io/character-base). I was kind of envisioning something like the little arm swipes or plucks repeatedly towards the object in question, maybe even holding a basket if you want to go full in.
A bow + animation would also be appreciated. (I see above you already mentioned spellcasting in future ^.^ excited when you do).
Thanks for quick response too! I just bought your enemies pack when I saw that it also had good animations attached, alongside the cave pack (more for the harvestable rocks). Would be great if you ever expand on crop harvestables in your village pack as well.
That's a perfect example, thank you! Looking at that I think I might be able to bodge something together from existing stuff to make a decent start on it. Things will hopefully start ramping up a little bit with these packs in the early/middle part of the new year and I'll be able to get to a lot of the ideas and plans I have for expanding these sets!
Sadly not. I was very optimistic in the reply to that post about how much free time I would have. I'll make a note on my Trello to add that animation in for the next update, which is already being worked on. No promises but I'll try to get it out in the early part of September.
Hey I can't seem to get the sprites to work for rpgmaker, even the new ones that have been formatted for it. I tried with the old ones too, all three sizes, but they have the same results.
Weird. Thanks for letting me know! I almost certainly did something to mess it up when I did the update. I'll check it out and let you know when it's fixed!
It is, you'll just need to cut down the sprite sheet in an image editor. Just cut the whole thing down to the first 3 columns of the walking animation.
← Return to RPG sprite pack
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Hi! Just bought your bundle and love it! Just curious, is there plans to add hair styles or clothes to customize the base character?
Hi, thanks so much for your support!
Yes! I'm slowly trying to figure out a way to do it in a simple way. I'm also slowly working with someone to make a sprite generator, but it's a free time thing for them, so no promises on if or when that will be released.
It's one of the older, basic sprites, so it only has walking, idle and attack animations and honestly isn't worth paying $10 for if that's all you want 😅
If that's all you need though, I'm happy to send you that sprite sheet in return for a credit on your game jam page, if you send me an email!
Hey! Just bought this and I love it! I'm curious though, how is the attack sword/wrench animation broken down? For example, what is the size of each frame? 16x16 doesn't seem to work for this. I'm also trying to figure out which sprites are part of which animation.
I'd also love to see more about the spellcasting animations you had planned!! Is there any place I can follow art you work on?
Thanks for the help!! :)
The weapon sprites are 80x80 and are designed to be overlaid onto the character sprites named " Attack (One Hand Weapons)", which are the same size. It's the same for all tool sprites and their corresponding character sprites, which should be named similarly.
I don't usually post WIP stuff, but when I do it's on Patreon. I regularly do public newsletters going over what I plan to work on for the month! https://www.patreon.com/JamieBrownhill
Thank you! I was able to figure it out with your help. Do you allow people to help sponsor work on your Patreon? I'll take a look at it tomorrow. :)
I do! Supporters get early access to new assets and some other exclusive stuff.
Hi! Thank you so much for your work, you are amazing!! I read that you are already working on some spellcasting animations. Are there any news about it? I would love to see them soon :)
I actually forgot about that 😅 I'll search for them and see if they're up to my current standards!
Hi ! I bought your bundle and it's absolutely amazing
I love the style and there is really a lot of different sprites. Everything you need to make a nice game, keep it up !
Besides that I cannot find icons for pickaxe and axes, do you plan to release another icon pack ? And maybe some "equipment" stuff like armor / different sword color ?
Also I cannot find "stone" icon material, did I miss it ?
And a last one, I don't know if it's intentional but in the left animation for axe and pickaxe it looks like the player doesn't have arms
Hi! I'm currently away from my computer, so I'll get to all of your questions either tomorrow afternoon or Tuesday!
Thanks for the kind words!
I've updated the asset pack to include a sheet with icons for all the tools except for swords, which is something I'll do later in a separate icon pack, along with icons for armour, clothing and stuff.
I've also fixed the missing hands for the sprite sheets you mentioned.
There are icons for stone in the Crafting Materials icon pack, on the 4th row, columns 1-3.
Let me know if you find any other issues, it's a big help!
Wow, that's quick ! Thank you !! :)
It's me again ! :)
I just noticed but in base/tools/pickaxe the purple and steel are the same color
And the hammer animation on right side, in the first frame the hammer is in the wrong color ( steel and instead of gold)
Both issues fixed! Thanks for your help!
No arm on the base hammer left too
Okay!
You're pretty efficient at finding these mistakes, so I'll start a list and do a bulk fix in a few days, rather than spamming updates 😅
Sure ! I will let you know if I find anything :)
Hi there, I'm trying to find the mutton chopped character with the yellow vest because I'd like to use him for my project but I can't seem to find him anywhere on this pack
He's Villager 01 in World of Solaria Sprite Pack Update 07c\Old\16x16\Villagers
If it's not there for some reason, shoot me an email and I can send you the files.
Thank you, and how did you connect the sword to the characters?
You can paste the sword sprite sheet over the top of the character in any image editor, the sheets are the same dimensions so it should be super easy.
It could also be done in engine, depending on what you're using.
Hey, thanks for your work. All of your sprites are stunning and the quality is one of the best. Love that you added the color palette as well.
I have two questions in generall for all your assets.
1. Is the sprite sheets resolution power of two?
2. You have nice high quality images to promote your assets. Are these included as well? If not, do you plan to sell these? They would be perfect for marketing.
Thanks and have a nice day :)
Hi!
1: All sprites are 16x16 pixels. Anything in the RPG Maker folder is scaled 3x to 48x48.
2: I doubt I will be making the exact illustrations used for my pages available, but at some point I hope to have a portrait pack available with similar illustrations for in-game use.
Love the art style so I had to get it! currently using for a city building game I'm working with!
Just a question, in the "New Chirs Tools" folder, there are no animation for like Axe, Shovel etc, is this correct?
Thanks and amazing work! <3
Thank you so much! Keep me updated on your game, I'm a big fan of city builders!
Yeah that's correct, I just got some tedious folder naming out of the way whole I had a few minutes spare. I'll be adding content to them over the coming weeks!
Cool! Thanks for replaying! Big fan of the art style and can’t wait to share once it’s in a playable stage 😅
Love the art style, thanks! Do you have plans to apply the new animations to the "old" Hero 01?
Yes, that will be actually be the very next update, coming sometime today!
I think there are 5 or 6 animations at first, and the rest will be released as I make them over the coming weeks.
Exactly what I need. Thank you!
I love your work overall and bought all your pixel art packs. However, I have noticed a couple errors in this pack. Orc_villager_2 has misaligned hair in west-facing walk. Also the hammer attack has the trailing swoop going the wrong way for a couple frames. Just thought I would mention it.
Thanks for your support! Thanks for letting me know about this too, I've made a note and I'll get to it in one of the next few updates.
All of these older sprites will be getting the full animation treatment soon, hopefully. A lot of the work I'm currently doing is helping me get updates out much faster!
Looking forward to the spellcasting update! More combat related packs would be awesome (spellcasting / different weapons with animations, projectiles: spells / arrows). Appreciate all of your work!
Thank you! I actually have a few bits and pieces in the works for spellcasting. I'll make a note to prioritise it once I'm done with some some other assets and commissions!
I actually scrolled down here to recommend a ranged combat option as well.
As a side note, I can tell from your changelog that you are very active and committed to this project. It looks great. Keep it up!
Thank you! I actually just rediscovered a bunch of work I did for the sprites a while ago, so a new update is already being worked on!
The life put into these tiles and sprites is second-to-none. Everything has character from the tools to the trees. What most impressed me with this one were the number of animations for the sprites and the source files are very well organized. I like how you have separated options so it's not one giant aseprite file, this really helps with modular development.
I see this pack has animation for tools like axe, pickaxe, shovel, watering can etc. I see inventory sprites for the shovel and watering can in your farming pack. Do you have an inventory sprite for the wood-cutting axe anywhere? I don't see it
Hello!
It's not ideal , but for the moment all I have is this little piece which you can right click and save to your computer.
I'm working on an asset pack with a bunch of tools and useful icons that I'll try and prioritise.
Thanks for sharing this!
Hey Jamie! I really love your work.
It seems like Zoe is missing her Hand in the "Walking Right" spritesheet :D
Hi, thank you!
Thanks for letting me know, I'm actually going to be working on this asset pack today, so I'll make sure that gets fixed!
Awesome. Really looking forward to it!
Perfect! I just noticed this myself, thanks for all your hard work. :)
This is fixed now! Sorry it took so ling, this most recent update was a ton of work 😩
这些资产真的非常棒,我购买了捆绑包,感谢作者
期待更多的攻击动画,比如:弓箭,法杖等等
Thank you! I'm currently working a lot on the character sprites to be able to add more exciting updates in the future!
Hello !
First, thank you very much for all those packages (I bought the bundle), it is an amazing work.
I am trying to split them into unity, I have some problems with certain files, I can't split them either by 16*16 or 48*48.
Example, I have been able to split Odderf-Sword-Sheet in 48*48, but with the Odderf-Axe-Sheet, the character does not seem centered into cells
I got the similar issues with other files as well :
- Odderf-Axe-Sheet (48*48)
- Odderf-Death-Sheet (16*16)
- Odderf-Hammer-Sheet (48*48)
- Odderf-Hoe-Sheet (48*48)
I haven't checked the other files yet. Do you have a guide on how to split them ?
Thanks ! And great work again :)
I don't actually use Unity, so I can't be much help there, I'm sorry. I did ask around though and hopefully this helps! They also added some screenshots.
"Hey Jamie, here's a couple examples.
For the death, when he falls it's no longer a 16x16. He either should just make all sprites 32x16 or just make those last sprites 32x16 and then change the center to the center of Odderf.
With the hammer, I just used 80 x 48 so Odderf is in the center of every sprite."
Thanks for the kind words by the way! 💚🐸
Hi ! Sorry for the late reply, thank you very much for your answer, I'll do that !
I've altered every spritesheet. All sprites now occupy the centre of an 80x80 space, so slicing should now be a much easier task.
Oh amazing ! Thank you that will help !
Where is the beautiful little tanuki ? The only thing I was able to find is his portrait.
Thanks for your amazing works !
I'm sorry, he should be there! I'll double check the files later on and if I've actually left him out I'll push out an update straight away.
It wasn't missing, I'd just uploaded it in the wrong file type. I've added some variations too, you'll find them in the updated version of the asset pack that I just published. They're located in Old>16x16>Tanuki.
Thanks for letting me know about this!
Thanks a lot <3
this looks great! i was wondering why there isn’t a running animation?
Thank you! I actually took a big break over the last year or so, and I'm only just getting back into making assets, but this has been requested, so it's something I'll work on soon!
great to hear! goodluck!
frog hero! 🛡️🐸⚔️
will there be any battlers for rpg maker?
Yeah, I have considered that! I'll put it on my Trello to make sure I don't forget!
I really wish this was free it would be so helpful😭
I might consider making the base sprite free in future, but there's way too much work in this to provide it for free 😅
Welp you're gonna get six dollars today or tomorrow...
Thanks, I really appreciate it! I will be adding so many more animationa to this, and the price will increase to match, so getting it now is better.
I would wish that the base sprite could move 8 directional, that would be really great! Could you do that for me?
I'll certainly think about it! It would probably be something I do as a separate asset, so I don't create a ton of work for myself in the future 😅
That sounds nice, i would buy it if available.
Hiya, I could be blind, but I don't see the axe in the Tools folder for the frog. The axe-sheet is there though.
Hi, you're definitely not blind, that's actually on a list of fixes I have for the asset pack. There's an update scheduled in 2 weeks when the summer sale ends, it'll be fixed then.
What about an item icon for wood cutting axe? Does it exist anywhere in your packs?
I threw this together quickly based on some stuff I have coming out soon. Not the best solution but you should be able to right-click/save to your computer. I'll add this in properly somewhere in a future update.
Thanks!
Another question related to sprites :) Do you have a fishing rod item icon somewhere in your packs?
P.S. Base-Fishing-Rod-Idle-Sheet contains a casting animation
Thanks for letting me know. I'll be going over all of the sprites with a fine-tooth comb before the next update.
I am working on a fishing icon pack, that will have different rods and a ton of fish icons, that I hope to release quite soon.
Looks like the Base\Tools\Axe-Sheet works fine with the frog
hi i'm buyed it before seeing it is in a bundle, is there a way to buy the bundle after i buyed this?
I don't think I can handle refunds myself, so I think you'll need to contact itch to process a refund, and then buy the bundle.
These are really charming! BTW, it looks like Odder is missing their hands in the left walking animation. o_O
Dang it, thank you for letting me know. Thank you for the kind words too! I'll make sure to fix this in the next update.
Hi, I got this asset a while back and haven't had the chance to examine it yet, but with the existing animations are we able to make it look like they are gathering? (Like from tree's and ground objects / harvesting crops). Would you consider making a dedicated animation for it if not?
Hi! I'm not sure there's anything you can do with the current animations, but I'll make a note to look into it for a future update! Are there any games or examples you know of that I could reference?
The most immediate reference for farm gathering I could find is the crop pull animation found here (https://seliel-the-shaper.itch.io/character-base). I was kind of envisioning something like the little arm swipes or plucks repeatedly towards the object in question, maybe even holding a basket if you want to go full in.
A bow + animation would also be appreciated. (I see above you already mentioned spellcasting in future ^.^ excited when you do).
Thanks for quick response too! I just bought your enemies pack when I saw that it also had good animations attached, alongside the cave pack (more for the harvestable rocks). Would be great if you ever expand on crop harvestables in your village pack as well.
That's a perfect example, thank you! Looking at that I think I might be able to bodge something together from existing stuff to make a decent start on it. Things will hopefully start ramping up a little bit with these packs in the early/middle part of the new year and I'll be able to get to a lot of the ideas and plans I have for expanding these sets!
Any progress on the gathering animation?
Sadly not. I was very optimistic in the reply to that post about how much free time I would have. I'll make a note on my Trello to add that animation in for the next update, which is already being worked on. No promises but I'll try to get it out in the early part of September.
Hi, I finally added the crop gathering animation! Sorry it took so long!
Thanks!
Hey I can't seem to get the sprites to work for rpgmaker, even the new ones that have been formatted for it. I tried with the old ones too, all three sizes, but they have the same results.
Weird. Thanks for letting me know! I almost certainly did something to mess it up when I did the update. I'll check it out and let you know when it's fixed!
Should be fixed now! It was a problem with the size of the sprite sheets! I forgot that the sheet needs to be the full 576x384.
Any female villager or heroine sprites? Keep up the good work!
I have a new Sprite pack in development, so I'll make a note of your request! 💚
tabletop ok?
You can use the assets for personal board game projects, but not for any commercial board games or printed products.
Is it compatible with RPG MAKER MV?
Hello!
It is, you'll just need to cut down the sprite sheet in an image editor. Just cut the whole thing down to the first 3 columns of the walking animation.
Let me know if you need any help!
Need to death animation
Definitely. It's planned, possibly doing a big update in April/May, as I'm currently working on a different project.
could you do animations for pushing, picking up, bow and arrow, boomerang, so on and so on?
Yeah I can definitely do that! I have some rough sprites for most of the stuff you mentioned. I'll start adding things incrementally.